AI Insights · Timothy · October 2024
Top 5 Boxing Games Performance on Unified Platform in South America, Q3 2024
Explore the performance trends of the top boxing games in South America during Q3 2024, featuring download, revenue, and active user metrics from Sensor Tower.
During the third quarter of 2024, the top boxing games in South America showcased varying trends in weekly downloads, revenue, and active users, according to data from Sensor Tower.
Boxing Star: Real Boxing Fight saw a fluctuating pattern in weekly downloads, starting with 5.3K in early July and peaking at 6.7K in early August. By the end of September, downloads settled around 5.1K. Revenue began at approximately $1.2K in early July, dipped to $730 by the end of July, and then showed a slight recovery, closing the quarter at around $817. Weekly active users remained relatively stable, starting at 25.4K and ending at 23K.
Real Boxing 2 experienced a strong download performance, peaking at over 34K in late July before stabilizing around 32.7K by the end of September. Revenue remained steady throughout the quarter, generally fluctuating between $300 and $500. Active users showed a notable increase in July, reaching 55.3K, but slightly declined to 52.8K by the end of September.
Burrito Bison: Launcha Libre maintained a consistent weekly download rate, with numbers hovering around 3K. Revenue, however, saw a gradual decline from $312 in early July to $163 by the end of September. Active users remained stable, starting at 15.9K and finishing the quarter at approximately 15.4K.
MMA Manager 2: Ultimate Fight showed a steady increase in weekly downloads, peaking at 2.7K in early September before declining to 1.3K by the end of the month. Revenue followed a similar trend, starting at $142 and reaching $352 in late September. Weekly active users increased from 4.9K in early July to a peak of 5.9K mid-September, before dropping to 4.5K by the end of the quarter.
Lastly, EA SPORTS™ UFC® 2 demonstrated a robust download performance, with numbers reaching 57.3K in late July. Revenue showed modest fluctuations, starting at $197 and ending at $180 by late September. Active users began at 79.2K in early July, decreased to 64.9K by the end of September, with some fluctuations in between.
For more detailed insights, visit Sensor Tower.